Mark Few's Execution of Ball Screen Offense
Gonzaga Offense (Film and Diagrams)
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"Ball screens are like sunsets. Every sunset is different. Every ball screen is different." - Mark Few
Scripting ball screens are near impossible. Instead, give your players a variety of possible solutions in order to make the right reads in real time. This week, some ideas that Gonzaga’s Mark Few uses as core principles for ball screen offense.
Early Attack
Few’s philosophy is simple: Get a great shot as quickly as possible.
The data shows - higher percentage shots exist early in the shot clock. In those first few seconds, (1) the defense is scrambling to matchup, (2) it’s easier to crash the offensive glass with defenders not in great position, and (3) you’re able to put more pressure on the rim that can lead to drawing more fouls.
Spacing Improves Decision-Making
"Great spacing clarifies the ball-handler's decisions." - Mark Few
If the floor is cluttered, the reads are tougher. When the offense spaces the floor correctly, help defenders are forced to show their hand early. This allows the ball-handler to see exactly who is guarding the drive or roll (in PNR) and who is staying home on shooters.


